Today we are going to talk about cooling efficiency and acoustic performance of another universal solution for graphics accelerators.
Intel is now offering dual-core Sandy Bridge processors under Pentium brand. They lower the price for the “LGA1155 Club” membership quite noticeably, because they are selling for less than $100 a piece. Does it mean that the new Pentium processors may become a new perfect combination of performance and price? Let’s find out!
Our today’s review will talk about two NZXT gaming system cases of totally different size and appearance: a powerful and unique-looking Phantom and its younger brother – solid black Vulcan.
Today we are going to discuss a very promising and efficient cooler from the Japanese Scythe Company.
A new game with the old name. Good old ingredients in a new recipe. Duke Nukem Forever make become another milestone in the development of the genre, or be yet another short-term entertainment. Time will show what its destiny is going to be, but we are really interested to find out how greatly the most anticipated game of the summer 2011 may determine your graphics sub-system upgrade options.
Compared to some of the vendors we've reviewed cases from thus far, BitFenix seems like a young pup. Antec and In-Win have been around for a long time, and Silverstone has established itself as a go-to for quality enclosures. But BitFenix has been making a lot of waves in a short period of time, producing attractive cases designed to appeal to consumers who are less about bling, be they a gamer or not. Today we're taking a look at BitFenix's Shinobi ATX enclosure (windowed version). With an MSRP of just $69.99, is it the budget ninja we've been looking for ?
Today we are going to review two graphics cards on Nvidia GPUs that offer a great combination of features alongside with far not the reference design.
We’ve just returned from sunny Bellevue, Washington, where AMD held their first Fusion Developer Summit (AFDS). As with other technical conferences of this nature such as NVIDIA’s GTC and Intel’s IDF, AFDS is a chance for AMD to reach out to developers to prepare them for future products and to receive feedback in turn. While AMD can make powerful hardware it’s ultimately the software that runs on it that drives sales, so it’s important for them to reach out to developers to ensure that such software is being made.
AFDS 2011 served as a focal point for several different things going on at AMD. At its broadest, it was a launch event for Llano, AMD’s first mainstream Fusion APU that launched at the start of the week. AMD has invested the future of the company into APUs, and not just for graphical purposes but for compute purposes too. So Llano is a big deal for the company even though it’s only a taste of what’s to come.
The second purpose of course was to provide sessions for developers to learn more about how to utilize AMD’s GPUs for compute and graphics tasks. Microsoft, Acceleware, Adobe, academic researchers, and others were on hand to provide talks on how they’re using GPUs in current and future projects.
The final purpose – and what is going to be most interesting to most outside observers – was to prepare developers for what’s coming down the pipe. AMD has big plans for the future and it’s important to get developers involved as soon as is reasonably possible so that they’re ready to use AMD’s future technologies when they launch. Over the next few days we’ll talk about a couple of different things AMD is working on, and today we’ll start with the first and most exciting project: AMD Graphics Core Next.
Graphics Core Next (GCN) is the architectural basis for AMD’s future GPUs, both for discrete products and for GPUs integrated with CPUs as part of AMD’s APU products. AMD will be instituting a major overhaul of its traditional GPU architecture for future generation products in order to meet the direction of the market and where they want to go with their GPUs in the future.
While graphics performance and features have been and will continue to be important aspects of a GPU’s design, AMD and the rest of the market have been moving towards further exploiting the compute capabilities of GPUs, which in the right circumstances are capable of being utilized as massive parallel processors that can complete a number of tasks in the fraction of the time as a highly generalized CPU. Since the introduction of shader-capable GPUs in 2002, GPUs have slowly evolved to become more generalized so that their resources can be used for more than just graphics. AMD’s most recent shift was with their VLIW4 architecture with Cayman late last year; now they’re looking to make their biggest leap yet with GCN.
GCN at its core is the basis of a GPU that performs well at both graphical and computing tasks. AMD has stretched their traditional VLIW architecture as far as they reasonably can for computing purposes, and as more developers get on board for GPU computing a clean break is needed in order to build a better performing GPU to meet their needs. This is in essence AMD’s Fermi: a new architecture and a radical overhaul to make a GPU that is as monstrous at computing as it is at graphics. And this is the story of the architecture that AMD will be building to make it happen.
Finally, it should be noted that the theme of AFDS 2011 was heterogeneous computing, as it has become AMD’s focus to get developers to develop heterogeneous applications that effectively utilize both AMD’s CPUs and AMD’s GPUs. Ostensibly AFDS is a conference about GPU computing, but AMD’s true strength is not their CPU side or their GPU side, it’s the combination of the two. Bulldozer will be the first half of AMD’s future APUs, while GCN will be the other half.
There appear more and more mainboards based on AMD Brazos and APU AMD E-350. Today we are going to talk about two models offered by AMD’s closest partner – Sapphire Company.